Hongpu Chen, Lecturer
Henan Normal University, Education
Area of Focus
Artificial Intelligence | Education | Technology | Learning Platforms | Online Education | Digital Learning | Teaching Strategies | Educational Technology | Blogging In Education | Deep Teaching Reflection |
Jingmin Miao, Lecturer
Guangzhou University, Education
Area of Focus
Learning Sciences | Smart Education | Digital Learning | Distance Open Education | Teacher Education | Online Learning | Collaborative Learning | Moocs | Educational Technology | E-Learning |
Lu Huang, Associate Professor
Hangzhou Normal University, Education
Area of Focus
Online Education | E-Learning | Digital Learning | Virtual Classrooms | Distance Learning | Educational Technology | Web-Based Learning | Moocs | Online Courses | Remote Education | Gamified Teaching | Game-Based Learning | Educational Games | Interactive Learning | Engagement | Motivation | Serious Games | Learning Through Play | Game Mechanics | Game Design | Learning Sciences | Cognitive Science | Educational Psychology | Instructional Design | Learning Theories | Knowledge Acquisition | Learning Processes | Educational Research | Learning Environments | Pedagogy | Stem Education | Science Education | Technology Education | Engineering Education | Mathematics Education | Interdisciplinary Learning | Stem Curriculum | Stem Pedagogy | Stem Initiatives | Stem Programs |
Dan Sun, Lecturer
Hangzhou Normal University, Education
Area of Focus
Ai In Education | Educational Technology | Programming | Learning Analytics | Computational Thinking | Stem Education | Digital Learning | Cognitive Development | Teaching Strategies | Educational Research |
Du Yuxia, Professor
Guangzhou University, Education
Area of Focus
Smart Education | Teacher Education | Informatization | Thinking Teaching | Learning Science | Steam Education | Digital Learning | Mooc | Educational Technology | Professional Development |
Mengmeng Cheng, Associate Professor
Hangzhou Normal University, Education
Area of Focus
Digital Learning | E-Learning | Online Education | Educational Technology | Interactive Learning | Virtual Classrooms | Learning Management Systems | Digital Pedagogy | Technology-Enhanced Learning | Blended Learning | Gamified Learning | Game-Based Learning | Educational Games | Engagement | Motivation | Learning Through Play | Serious Games | Game Mechanics | Learning Outcomes |
Yue Hu, Associate Professor
Hangzhou Normal University, Education
Area of Focus
Digital Learning | E-Learning | Online Education | Educational Technology | Gamification | Game-Based Learning | Collaborative Learning | Cscl | Programming Education | Adolescent Education |
Xiaoxiao Dong, Lecturer
Ludong University, Education
Area of Focus
Intelligent Systems | Educational Technology | Knowledge Representation | Personalized Learning | Adaptive Learning | Data Analysis | Machine Learning | Artificial Intelligence | Educational Research | Learning Analytics |
Ai Xia Li, Lecturer
Ludong University, Education
Area of Focus
Learning Analytics | Educational Technology | Online Learning | Artificial Intelligence | Mooc | Cognitive Characteristics | Interdisciplinary | Teacher Training | Multimodal | Data Platforms |
Liangliang Yi, Lecturer
Ludong University, Education
Area of Focus
Science Education | Maker Education | Stem Education | Information Technology Education | Digital Learning Resource Design | Physics | Curriculum | Teaching Theory | Artificial Intelligence | Personalized Learning |